Tag: using
Vaporwave in the Swamps: How Julian Glander Built an Indie Animated Feature on a MacBook Using Blender
While the global animation landscape has recently celebrated breathtaking, human-free triumphs like Gints Zilbalodis’s Oscar-winning Best Animated Film Flow—crafted by a Latvian team using the free, open-source 3D creation suite Blender—an entirely different aesthetic and narrative spectrum of Blender-based filmmaking has been quietly fermenting. Enter director Julian Glander and his vaporwave coming-of-age feature, Boys Go […]
